![]() Also, there are issues with Resolve when it comes to saving some projects that make me very nervous. There were work-arounds, but they took too long to find, like an Easter egg hunt each time. The technicians on the BlackMagic forums said if I paid for Studio, the footage would play back normal speed. I got fed up when I worked one client job and Resolve (lite) either played back the footage too fast or slow (which is the art gallery one you helped me with). I was trained in Adobe CC, but find them too expensive. It is very good, but tough to get used to. I was using Resolve (lite) for years but was/am struggling with completing projects because of barriers.I also tried (paid) Lightworks and struggled with the interface, among other issues. Or they might be nested projects that are nested in your master project? I'm not greatly experienced with this I only transferred a few simple there a way to tell VP to work off the original files or do you think I should let it do its thing? Resolve was working off my original files so am not sure why VP generated and deployed proxies. veg VEGAS Pro project then maybe you can delete them. What do I do? Can I cut and move these files or should I delete and rebuild in another folder? veg.hundreds and hundreds and it is not stopping. Wait, I exported the final cut pro/resolve file onto my desktop and now it is cluttered with hundreds of VP files. It looks like you have some cropping that you would need to re-do in VEGAS. If the events look OK in VEGAS then you can probably ignore the audio errors. However, I have these errors, should I be worried? MediaInfo tends to do that am now in the process of restoring the project in VP, because it is so massive, it is taking a while.but looks good so far. ![]() MediaInfo is detecting it as variable frame rate, but it probably isn't. Product requires online registration.Here is the output breakdown of the footage: You must provide registration information to Sony Creative Software Inc., a US company, in order to activate the software. 10 GB GPU memory is recommended for 8K video stabilization/lens breathing compensation.8 GB GPU memory is recommended for 8K rendering or 4K video stabilization/lens breathing compensation.6 GB GPU memory is recommended for 4K rendering.macOS provides software decoding of XAVC S or XAVC HS media. 6 GB of GPU memory is recommended for decoding XAVC S or XAVC HS media, and we recommend using the latest GPU driver version from NVIDIA, AMD/ATI, or Intel.2 GB GPU memory is recommended for 4K preview, HD rendering, or HD video stabilization/lens breathing compensation. ![]()
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